Hey, I’m Blaine
I am a recent graduate from the University of Rochester with a B.A in Digital Media Studies. My work sits at the intersection of technology, storytelling, and spatial experience. Through the use of photogrammetry, digital imaging, 3D modeling, and animation tools I am able to capture, reconstruct, and reinterpret the physical world in digital form.
At the Lazarus Project Lab, I work with 3D cultural heritage objects, using advanced imaging techniques to preserve artifacts that might otherwise be lost to time. This work has shaped the way I think about digital media not just as a creative outlet, but as a means of documentation, conservation, and historical interpretation. I am particularly drawn to projects that bridge the technical and the humanistic, where data becomes narrative and models become a way of engaging with the past.
My interests extend into the broader applications of digital imaging, especially in cultural heritage preservation, environmental conservation, and immersive media. I am fascinated by how virtual reconstruction and spatial storytelling can transform the way people interact with history, landscapes, and even memory itself.
SOFTWARE TOOLS
ADOBE
CLAUDE
BLENDER
UNREAL ENGINE
FIGMA
CANVA
METASHAPE