Hey, I’m Blaine

I am a recent graduate from the University of Rochester with a B.A in Digital Media Studies. My work sits at the intersection of technology, storytelling, and spatial experience. Through the use of photogrammetry, digital imaging, 3D modeling, and animation tools I am able to capture, reconstruct, and reinterpret the physical world in digital form.

At the Lazarus Project Lab, I work with 3D cultural heritage objects, using advanced imaging techniques to preserve artifacts that might otherwise be lost to time. This work has shaped the way I think about digital media not just as a creative outlet, but as a means of documentation, conservation, and historical interpretation. I am particularly drawn to projects that bridge the technical and the humanistic, where data becomes narrative and models become a way of engaging with the past.

My interests extend into the broader applications of digital imaging, especially in cultural heritage preservation, environmental conservation, and immersive media. I am fascinated by how virtual reconstruction and spatial storytelling can transform the way people interact with history, landscapes, and even memory itself.

Alongside my work in digital media, I am also pursuing a long-standing passion for aviation. Following graduation, I plan to begin flight training toward my Private Pilot License, with the goal of continuing on to commercial certification. For me, both aviation and 3D imaging share a common thread: they are ways of understanding space one through physical navigation, the other through digital reconstruction.

SOFTWARE TOOLS

ADOBE

BLENDER

UNREAL ENGINE

FIGMA

CANVA

METASHAPE